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Twelve Floors

Find out what a "wrencil" is by slashing your way with it! · By StationR

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Storyline, game concept, game mechanics - Which one came first?
So two weeks ago, I asked on my IG what topics you would like to know more about in the context of game development and this one appealed to me: Which one came...
Game Programmer vs Game Designer
I came across a list of game development positions from the internet the other day. There were 36 positions and each one came with an accurate one-line descript...
Our Game Dev Tools
Today, let’s talk about the tools that the team uses in the development of Twelve Floors. We mainly use two pieces of software - Unity Game Engine and Adobe P...
What's so nice about game development?
You’ve heard how I got started, but you never heard what’s so nice about game development. To be honest, it is not that nice at all. If you have heard of ga...
Realizing my biggest weakness
In the last post, we talked about the origin of the game and how it ties back to my childhood. Now, the problem comes - how do I pitch this game idea to anyone...
Twelve Floors - Why Not 6?
For you out there reading this, I believe you already know about the 2D adventure game that my team and I have been developing these past 6 months. The game is...
Station R Games - Who are we?
Ray here. As you might have already known, I am working together with my team on a 2D narrative platformer game, named Twelve Floors. To kickstart the newslette...

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